Sams Teach Yourself Game Programming in 24 Hours demystifies game programming by providing clear, practical lessons using C/C++, the industry standard in game programming The book focuses on the Windows API to construct games for the Windows platform and discusses game theory, including double-buffered graphics, sprite animation, and digitized одмжщ sound effects and music A fully functional game engine provides readers with the ability to create their own future games. ПодарочнаяISBN 067232461X.