Beginning Game Programming артикул 11035b.
Beginning Game Programming артикул 11035b.

Beginning Game Programming demystifies game programming by providing clear, practical lessons using C++, the industry standard in game programming The book focuses on the Windows API to construct games for the Windows platform and discusses game theory, including double-buffered graphics, sprite animation, and digitized sound effects одмжю and music A fully functional game engine provides readers with the ability to create their own games in the future Topics covered include: How to usevector graphics to draw and animate 3D environments How to design and develop a side scrolling action game How to design and develop a top-view racing machine How to design and develop a 3D dungeon game.  Издание 1997ISBN 0672326590.